Docs
Start with the first one — it walks the whole path once. The rest go deeper on one thing each.
- 01
Getting started
One pass from a paragraph of idea to a git repository you own — what you do at each step, and what the engine does for you.
- 02
What each stage produces
The ten stages of the pipeline, what each one takes as input, what it writes out, and where the approval gates sit.
- 03
How points work
What a point is, when one is spent, what "held" means on the billing page, and what happens when the balance runs out.
- 04
Pencil, ink, inked
How edit sovereignty works — what the model may overwrite, what it may not, and what happens when a regeneration runs into something you locked.
- 05
Getting it into Unity
What the export contains, how the Yarn Spinner files and string table fit together, and why the string IDs staying stable is the part that matters for localisation.
- 06
Methodology packs
What a methodology pack is, what the built-in ones do, and how a book of narrative craft is distilled into rules that take part in generation and validation.